Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games

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Last updated 23 outubro 2024
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
In Persuasive Games: The Expressive Power of Videogames, Ian Bogost defines procedures as what structures behaviour and how things work in terms of the operation of systems (Bogost, 3). Rhetoric can be defined as "the art of persuasion" (Bogost,15). Together, they make procedural rhetoric, which is "the practice of authoring arguments through processes" (Bogost, 29).…
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Glory to Arstotzka! Papers, Please #1
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Boberon] Papers Please ~ Main Theme Orchestral Remix
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Game Studies - Glory to Arstotzka: Morality, Rationality, and the
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Papers, Please Theme [EPIC Orchestral Cover]
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
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Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Game Studies - Glory to Arstotzka: Morality, Rationality, and the
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
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Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
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Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
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Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
The (procedural) rhetoric of games

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