SOLVED] Normal maps disappear behind shadows - Help & Support - PlayCanvas Discussion
Por um escritor misterioso
Last updated 25 outubro 2024
Hey, I’m new to PlayCanvas and face an issue with shadows affecting normal maps on my ground. Apparently normal maps only show with a light source. As shadows are the absence of light it makes sense for the normal maps to disappear in that case. However the shadows aren’t completely dark, as there is also IBL by the skybox present in my scene. Shouldn’t the bumps by the normal map be visible then? To me it looks odd. Is there a way to keep normals going beneath shadows? Some layer order or
Shadow problem, shadows disappear at a certain angle - Help
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[SOLVED] Shadows issue using texture with transparency - Help
Y1 gd engine_terminology amy brockbank
Lightmap Texture Support · Issue #39 · playcanvas/playcanvas-gltf
opengl es - Shadow Mapping - artifacts on thin wall orthogonal to
Baking artifact-free lightmaps on the GPU « Mr F
Web Designer No. 244 (Digital)
Unity - Manual: Shadows
Capabilities
Drum Media Sydney Issue #1054 by TheMusic.com.au - Issuu
One Single Meeple
shadow does not change on normal map - Unity Forum
Lightmap Texture Support · Issue #39 · playcanvas/playcanvas-gltf
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